TanksAreCool Devlogs UI/Environment


The following thread is to document my design progress working on the TankAresCool.

I'm dedicating this devblog to focus on my learning of how UI functions in unity, as well as using 3D models to create a basic environment for my game. 

The UI system in unity is rather simple and I only needed a limited amount of support to get a basic system working. However the highscores tracking was another story all together, reading and writing to a text document was an interesting process. outside of that learning how the buttons got setup and linking in scripts for them to trigger functions was a good learning experience, I cant stress how many times I forgot to link a script to the button so when I went to press said button nothing happened. 


as for the environment, it was super easy to setup, the tools in the editor work very efficiently and the use of prepared 3D models made for a super easy map building process. while the map is basic building this simple map helped me to get acquainted with unity's editor.      

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